Selected work across
3D, print, motion, and digital.
Om Seating commissioned a full cast of cartoon-style 3D illustrations for a magnetic office furniture play set-collectible, multicolor, and designed to delight at events. Three interior scenes, a full line of OM-style furniture, and Ozzie the mascot with his own accessories. Everything separated so it snaps together however you want.
Cinema 4D
Photoshop
Brix is building access to the $6.6–8.4 trillion daily FX market — starting with a Turkish Lira stablecoin backed by regulated money market funds. The work covered brand identity, landing page, and marketing visuals for a protocol with institutional funding and a deliberately anti-institutional voice.
Figma
Unicorn Studio
After Effects
iTRY is a TRY-pegged stablecoin that generates real daily yield through tokenised Turkish money market funds. The work covered brand identity, token symbol design for iTRY and wiTRY, visual system, and marketing visuals — built to feel like the digital successor to the ₺, not just another stablecoin.
Figma
After Effects
A collection of interior and exterior scenes built in Cinema 4D. The recurring preoccupation was space as atmosphere — how light falls through a window in a particular way, how a chair can be displayed in an awkward place, what a room says before anything happens in it.
Cinema 4D
Octane Render
A collection of surreal 3D compositions made between 2020 and 2023. The premise was always to start from something recognizable — a room, an object, a material — and pull one thread until the scene became something else. Not fantasy. Something more like a dream you can almost explain.
Cinema 4D
Octane Render
Floors Finance is a token launch platform built on a custom bonding curve mechanism. The floor price doesn't just hold — it mechanically rises with every transaction. The work covered brand identity, landing page, platform UI, animations, and marketing visuals, all built around the one visual idea that was already in the product: a staircase going up.
Figma
Jitter
After Effects
A personal modelling practice built around Stranger Things Season 1. The main characters were modelled as busts in studio lighting setups — each one a geometry study, working out how much a face can be reduced before it stops reading. Alongside the characters, a series of props and items from the first season. Everything low-poly, everything stylised: the goal was a consistent visual world, not photorealism.
Cinema 4D
Octane Renderer
Avac is an Australian building services company operating across multiple industries. The commission was a set of hero illustrations for their industry sub-pages — each scene depicting a distinct built environment, from commercial to residential to public infrastructure — unified by a consistent isometric low-poly visual language.
Cinema 4D
Photoshop
Inverter Network is a modular smart contract platform that enables programmable token economies across four capability pillars: Token Utilities, Distribution, Governance, and Issuance. The engagement was the broadest in scope — brand identity, 3D visual world, web UI, animations, conference printables, and a card game for the modular smart contract system.
Figma
Cinema 4D
After Effects
Filedgr is an enterprise data attestation platform that creates verifiable, tamper-proof records for regulated industries — from financial services to supply chain compliance. The work covered brand identity, marketing website, platform UI design, and the full suite of marketing and social materials.
Figma
Adobe Creative Cloud
Menthol Protocol is a Web3 platform that offsets carbon emissions through tokenised carbon credits. Over 13 months as Senior Designer, the work spanned a 3D-led visual identity, marketing website, protocol platform UI, and an ongoing library of marketing and social visuals — built around the central problem that carbon offsetting is invisible, and invisible things are hard to trust.
Cinema 4D
Figma
Adobe Creative Cloud
A commission from The Economist to produce 3D art for two concurrent publications: the main magazine cover depicting electronic chips spilling from a McDonald's-style potato chip bag, and a complete illustration suite for the Technology Quarterly — an issue dedicated to microchips and the Internet of Things. The renders were produced to pass for studio photography.
Cinema 4D
Octane Render